Browse the shared ViewNode primitive catalog and building blocks.
Components
The ViewNode vocabulary every CRE8 surface renders. Each primitive declares one contract; the server, the browser, the terminal and native shells project it.
- Primitives
- 76
- Shared writer
- 55 of 76
- Categories
- 8
- Style recipes
- 4
Visualization
19 components · Charts, graphs and scenes drawn from series and topology.
Camera
Semantic view-intent hint for a Scene (mode + focus target); position and animation are renderer-owned.
Candle
OHLCV candle chart with a volume band; bars carry open/high/low/close/volume per period.
Canvas
Renderer slot for 2D, WebGL, or WebGPU output.
Chart
Multi-series line or area chart with grid lines and legend.
ClientIsland
SSR fallback shell for browser-only components loaded from a client bundle.
Graph
Graph renderer for nodes and edges.
Heightfield
Scrolling grid surface with per-axis semantics (x=scroll, z=buckets, y=value) and a retained column window.
HyperEdge3D
One n-ary relation over an authoritative member SET of Node3D ids; optional ordered parts preserve offer/want or hop semantics without pairwise expansion.
MapView
Interactive Mercator tile map with support for routes and custom overlays.
Marker3D
Point event addressed to a surface cell (column + bucket); the renderer maps its kind to an effect.
Node3D
One topology vertex in a Scene (id + kind hue + weight magnitude); positions are renderer-owned, never grammar-carried.
NodeGraph
Compatibility wrapper for simple source-target node graphs — each edge is a 2-member hyperedge through the same SSR primitive.
NodeHypergraph
Interactive node-and-relation canvas for graph, hypergraph, route, and trace views.
PriceChart
Price chart with indicator overlays, stacked sub-panes, compare series, drawings, candle/ohlc/line/area styles and a linear or log price axis; bars carry t/o/h/l/c/v per period, overlays and panes carry already-computed series aligned to the bars.
Scene
Root of a 3D data-surface subtree: camera hint, heightfield surfaces, point-event markers.
Series3D
Windowed columns-by-buckets data channel; live updates append new columns with a monotonic index over the view patch lane.
Sparkline
Miniature line chart showing a simple trend or history.
VirtualSceneWorkbench
Scene viewport, hierarchy, and inspector for durable Virtual scene documents.
VirtualWorldCanvas
WebGPU world renderer for virtual entities. Auto-detects WASM or HTTP data source.