Choose a template, then apply its shader to see it here.
Canvas & audio settings
CANVAS SOURCE
A clean stage for your shader. Apply the Orbit draft to start, or write your own.
Manual beat clock
AUDIO → VISUALSLet the music shape the light.
Manual controls
DAW energy shapes the shader level with a soft attack and release. Tempo follows the playing take; beat phases remain independent.
Character stage
Open the stage to start CRE8Virtual.Speech uses the connected Voice provider. Rehearse performance plays a diagnostic tone with gestures.Choose a camera shot and save it at a beat. Prepare the DAW draft, then follow its cues. Camera cues repeat with the music and travel in the saved score.Watch streamOffline. Broadcast captures this canvas and the shared audio mix, including DAW and character audio. Keep this tab visible.
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CRE8 AUDIO / LIVE SCORE
Write the groove.
Code notes, play the synth, shape the mix. Your next edit lands on a bar.